To list to playback and player related events, you have to make your view controller to implement the FPFlowplayerDelegate protocol, then add the delegates to the FPFlowplayerViewController.
class PlayerViewController: UIViewController, FPFlowplayerDelegate {
let flowplayerViewController = FPFlowplayerViewController()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
...
flowplayerViewController.addPlayerDelegate(self)
}
}All the available callback and events that FPFlowplayerDelegate supports are as follows.
/**
Callback for FPIdleEvent.
- Parameter event: The payload of the event.
*/
func onIdle(event: FPIdleEvent)
/**
Callback for FPReadyEvent
- Parameters:
- event: The playload of the event
*/
func onReady(event: FPReadyEvent)
/**
Callback for FPPlayEvent.
- Parameter event: The payload of the event.
*/
func onPlay(event: FPPlayEvent)
/**
Callback for FPPauseEvent.
- Parameter event: The payload of the event.
*/
func onPause(event: FPPauseEvent)
/**
Callback for FPBufferEvent.
- Parameter event: The payload of the event.
*/
func onBuffer(event: FPBufferEvent)
/**
Callback for FPCompleteEvent.
- Parameter event: The payload of the event.
*/
func onComplete(event: FPCompleteEvent)
/**
Callback for FPFullscreenEvent.
- Parameter event: The payload of the event.
*/
func onFullscreen(event: FPFullscreenEvent)
/**
Callback for FPMuteEvent.
- Parameter event: The payload of the event.
*/
func onMute(event: FPMuteEvent)
/**
Callback for FPVolumeEvent.
- Parameter event: The payload of the event.
*/
func onVolume(event: FPVolumeEvent)
/**
Callback for FPSpeedEvent.
- Parameter event: The payload of the event.
*/
func onSpeed(event: FPSpeedEvent)
/**
Callback for FPAudioTracksEvent.
- Parameter event: The payload of the event.
*/
func onAudioTracks(event: FPAudioTracksEvent)
/**
Callback for FPOvpMetadataEvent.
- Parameter event: The palyload of the event.
*/
func onOvpMetadata(event: FPOvpMetadataEvent)
/**
Callback for FPAudioTrackSelectEvent.
- Parameter event: The payload of the event.
*/
func onAudioTrackSelect(event: FPAudioTrackSelectEvent)
/**
Callback for FPSubtitleTrackSelectEvent.
- Parameter event: The payload of the event
*/
func onSubtitleTrackSelect(event: FPSubtitleTrackSelectEvent)
/**
Callback for FPSubtitleTracksEvent
- Parameter event: The payload of the event
*/
func onSubtitleTracks(event: FPSubtitleTracksEvent)
/**
Callback for FPErrorEvent.
- Parameter event: The payload of the event.
*/
func onError(event: FPErrorEvent)
/**
Callback for FPAdBreakStartEvent.
- Parameter event: The payload of the event.
*/
func onAdBreakStart(event: FPAdBreakStartEvent)
/**
Callback for FPAdBreakCompleteEvent.
- Parameter event: The payload of the event.
*/
func onAdBreakComplete(event: FPAdBreakCompleteEvent)
/**
Callback for FPAdStartEvent.
- Parameter event: The payload of the event.
*/
func onAdStart(event: FPAdStartEvent)
/**
Callback for FPAdPauseEvent.
- Parameter event: The payload of the event.
*/
func onAdPause(event: FPAdPauseEvent)
/**
Callback for FPAdResumeEvent.
- Parameter event: The payload of the event.
*/
func onAdResume(event: FPAdResumeEvent)
/**
Callback for FPAdClickEvent.
- Parameter event: The payload of the event.
*/
func onAdClick(event: FPAdClickEvent)
/**
Callback for FPAdSkipEvent.
- Parameter event: The payload of the event.
*/
func onAdSkip(event: FPAdSkipEvent)
/**
Callback for FPAdCompleteEvent.
- Parameter event: The payload of the event.
*/
func onAdComplete(event: FPAdCompleteEvent)
/**
Callback for FPAdErrorEvent.
- Parameter event: The payload of the event.
*/
func onAdError(event: FPAdErrorEvent)
/**
Callback for FPCastingEvent.
- Parameter event: The payload of the event.
*/
func onCasting(event: FPCastingEvent)